deviant art

Deviant Login Shop  Join deviantART for FREE Take the Tour
[x]
more ▶

Featured in Groups:

Details

April 12, 2012
Link
Thumb

Statistics

Comments: 72
Favourites: 2 [who?]

Views: 12,691 (0 today)
[x]
This year, almost to the month actually, I celebrate 20 years in the make up effects industry….hurrah!! I'm not fishing for congratulations here, though I'd thank you kindly if you did so wish to send them, but rather it sets the scene for a point I wish to make, read on, it WILL become clear I assure you.

I was recently shown the wonders of ZBrush and got all excited about the possibilities it offered, despite having one or two reservations about it. For me the problem was that a lot of 3D art I've seen has a 'look', instantly recognizable and often cold and seemingly without soul (in my opinion anyway).

"I'll give it a try," I said "but I have to be convinced that my work will be uniquely mine"

All that day I kept thinking about what I had said and thinking about my work and came to the conclusion that after 20 years (see! I told you it would become relevant) of working as a commercial artist, 20 years of designing children's TV characters and brain sucking aliens, of building demons and cute fluffy fur balls, sculpting animals and film stars, recreating medical procedures and violent physical trauma's, of working for film companies, advertising agencies, police departments, TV stations and the Ministry of Defense. That after 20 years of trying to deliver exactly what the client wants I really had no idea at all what MY work looked like. Who exactly was I as an artist? What was it I was trying to achieve; apart that is from merely earning a living?

Don't get me wrong. I LOVE my job and wouldn't swap it for any other. But I do wonder what become of that Young Turk artist of so long ago; He was so angry and energetic, so ready to sermonize and soap box his views and opinions on any poor soul who was foolish enough to cross him. He had clarity of vision, knew what he wanted and where he was going…funny…I can't quite remember when I stopped being him and started to be me…or even if I regret it.

I wonder if other commercial artists out there think and feel the same way?

(….Oh yeah….ZBrush! I gave it a try and have just posted my first effort…I had to buy a new computer to run it, and then the program itself, and a new Wacom tablet, and a new Photoshop…I'm into this 3D modeling lark to the tune of £3000+ so artistic integrity can go hang and I better make damn sure I stay excited by it!)

:)
  • Mood: Lust
  • Listening to: Grendel
  • Reading: Stephen Fry
  • Watching: Thunderbirds
  • Playing: with anyone who'll let me!!
  • Eating: healthily
  • Drinking: smoothies
Add a Comment:
 
love 0 0 joy 2 2 wow 1 1 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconlagutin:
Mood: Optimism *Lagutin Aug 21, 2012  Professional Digital Artist
I feeling little bit of sadness in this note, don`t be! You are very cool person and artist I know and if I`ll get a wish from a genie to have a chance to hang up for a day with any person on earth, it`s deferentially will be you! Because you and me we booth know that monkeys with knifes are real
Reply
:iconkaduflyer:
*Kaduflyer Aug 22, 2012  Professional Filmographer
That's very kind of you to say so. Don't think I'm sad though...it's more like wistful wonderment at what happens to us as artists as we mature, as our ideas develop and our goals change.
Reply
:iconlagutin:
Mood: Astonished *Lagutin Aug 22, 2012  Professional Digital Artist
Great to hear that there is no sadness. At this point we able to look back and forward at our path but young artists only can look forward and wish they will accomplish their goal. I seen some talented guys and girls are turned around and wasted their talents even if they was very passionate and ambitious at the begging. They was like dash runners but they should be marathoners.
It`s great to have something behind the back on the long run.
Reply
:iconzippythewildone:
~zippythewildone Jul 2, 2012  Hobbyist General Artist
The free source program Blender has sculpting tools, and unlike Z-brush can seamlessly switch back and forth between a modeling and sculpting mode. Another reason I love blender is that because of the fact that it is free, more people have access to it. Because more people have access to it there are more tutorials for it, and these tutorials tend to usually be free as well! Here's a link to my favorite Blender Tutorial website: [link]

Also I don't know what 3d modelling art you've seen that has convinced you it tends to be lifeless and has no personality. Maybe you're just not looking in the right places?
Reply
:iconkaduflyer:
*Kaduflyer Jul 3, 2012  Professional Filmographer
A friend of mine is trying blender...or rather is using to Sculptriss to sculpt and Blender to render...or something like that...I haven't seen him in a while to know how he's getting on.

I've made the financial commitment to Z-Brush now...so I guess I'll continue with it. For me it wa sthe best choice as I have colleagues using it who can advice and tutor me.

I have seen many truly astonishing pieces of 3D digital art but I have also seen much that is good, but indistinguishable from the work of other artists. There is a 'cartoon' look that many employ that is reminiscent of Pixar, then there is the generic 'Gears of War battle suit' look, the 'Manga Sword Gal With Highly Complex Costume' look, a zillion 'Mecha's' etc etc...I just feel that sometimes the beauty of the programme overwhelmes the artist and individuality can be lost.

For me the programme is at it's best when you look at a piece and are not immediately aware that you are looking at a 3D digital image
Reply
:iconzippythewildone:
~zippythewildone Jul 3, 2012  Hobbyist General Artist
"For me the programme is at it's best when you look at a piece and are not immediately aware that you are looking at a 3D digital image."

Well in that case you hit a sweet spot with your "goofy alien" I probably wouldn't have guessed it was a 3d model if it wasn't in the description and category. It doesn't have that slick plastic feel a lot of 3d models fall victim to. :)
Reply
:iconkaduflyer:
*Kaduflyer Jul 4, 2012  Professional Filmographer
Well thats very gratifying to know. Ideally I'd love to get to the point where people are not sure whether what they are seeing is digital 3D, a sculpt or a painting or a photo manipulation. If I can achieve that then I feel the work will be judged on it's own merit as a piece of art.
Reply
:iconzippythewildone:
~zippythewildone Jul 4, 2012  Hobbyist General Artist
I definitely agree that is the peak of 3d art. I remember watching the entirety of the Lord of the Rings movies and then watching the behind the scenes tapes. I was like... Oh yeah, Golem was a 3d animated character. He so seamlessly fit in that environment it never occurred to me to think about how they had introduced him into it.

Have you seen Final Fantasy VII: Advent children? Everything was so real looking and yet slightly off at the same time that I felt like I was watching SUPER advanced claymation.
Reply
:iconkaduflyer:
*Kaduflyer Jul 6, 2012  Professional Filmographer
I haven't seen Final Fantasy VII: Advent Children...is that another film or a game? I loved the first Final Fantasy Film.
Reply
:iconzippythewildone:
~zippythewildone Jul 6, 2012  Hobbyist General Artist
It's a movie. If Final Fantasy 7 was a book, Advent Children would be the Epilogue. (For lack of better description.) I greatly enjoyed it and if you played and liked Final Fantasy VII I'm sure you'll like it too. Very good action and fight scenes.

I was very impressed with the 3d animation. Scenery, fabric, hair, buildings, most of it was pretty incredible. The skin though had that kind of cold rubbery look though and the movement was just ever so slightly off... Like 3d animation tends to be.
Reply
Add a Comment: