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June 13, 2013
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Wizards Vs. Aliens - The Devolution of Stickly by Kaduflyer Wizards Vs. Aliens - The Devolution of Stickly by Kaduflyer
I consider myself to be a very easy going, patient kinda guy, lucky enough to be doing a job he absolutely loves…but sometimes…just occasionally…it tests even my thick skin!!

The show once again is Wizards Vs. Aliens and I’ve been asked to design a new character called Stickly, he’s a Hobbidyhoy, a good guy on the side of the wizards…small and cute...talks in rhyme…a typical kids TV character.

(left to right)
My usual practice is to present the clients with pencil roughs to get a quick feel for what they’re after. The feedback is positive and the vote apparently is unanimous, they all like number 5, so I start roughing up a more detailed rendering.

I now do a full body rough, adding clothes and a staff. The sketch is sent to the clients to make sure they like the additions….they do, but ask: “why have you put that head on it?” Cross referencing e-mails to make sure I’ve made no mistake I reply “er?....because that’s the one you asked for…”
Clients: “oh…sorry…we meant number 3”

I’m used to changes, it’s their money, they get what they want. But time’s pressing (this is TV and time’s always at a premium) so I decide to go straight into a Z-Brush 3D design…the client can now see their character in 3 dimensions negating any further misconceptions.

Taking my original drawing and adding a Z-Brush head I also present them with a full colour rendering. Everyone is very happy, I’m told to start sculpting and a costume designer is brought on board to make his robes, staff, shoes etc.

So I start the sculpt and send off progress shots with measurements for the clients, who respond with: “He’s very big isn’t he?”
So I explain: The sculpt is quite big since we plan to use real hands in fury gloves for the little guy. He will be basically a glove puppet, with one puppeteer operating the head, mouth and the hand holding the staff, a second puppeteer will be the other hand and gross body moves and a third will operate eyes, brows and smile animatronics via radio control.
Clients: ‘We can’t have three puppeteers…lets lose the arms”
Me: “eh??.....er??...ok”

So to the head you see here I added a sort of peanut shaped body and two feet…it’s bizarre but it sort of works. Unfortunately I have no pictures of this stage...it was brief and I had no time.
Clients: “Yeah…he’s got to fit in a small cage…lets lose the body completely”
Me: “completely??”
Clients: “Yup…just a head with some feet!”
Me: “O…….K”

The result of this was truly awful and thankfully the client came back with: “It’s still too big!!”

So I started sculpting from scratch the much smaller version you see here and that’s what appeared in the show…I really don’t like it as I think it looks exactly what it is: a whole series of compromises and bad ideas.

Like I said at the start…I love my job…but sometimes in can make me go: AAARRRRGGGGHHHHHH!!!!!!!!!!
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:iconmrnorth:
MrNorth Featured By Owner May 4, 2014
I like the eye lids.
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:iconseeker11299:
Seeker11299 Featured By Owner Dec 30, 2013
He's a great character

wizardsvsaliens.wikia.com/wiki…
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:iconkaduflyer:
Kaduflyer Featured By Owner Dec 31, 2013  Professional Filmographer
Thankyou….his genesis was quite painful but the end result was a lot of fun I have to admit.
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:iconseeker11299:
Seeker11299 Featured By Owner Jan 7, 2014
Yeah it's always funny when he's in it. Great design!
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:iconkaduflyer:
Kaduflyer Featured By Owner Jan 7, 2014  Professional Filmographer
Thank you!
:)
Reply
:icondragonholder411:
dragonholder411 Featured By Owner Jun 19, 2013  Hobbyist General Artist
Ohman, does that sort of thing with the clients happen often? Or is that just a once-in-a-while sort of situation that occurs?
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:iconkaduflyer:
Kaduflyer Featured By Owner Jun 19, 2013  Professional Filmographer
It's quite a common occurrence really....it's rare to do a design and have the client go "Yup....that's the one!". To have such awful decisions made is rarer, most of the time I can get my head around WHY the client wants what they want and can deliver something that satisfies us both.

This is why I paint pictures for myself...no one can tell me what to do, how to do it, I can do things exactly as I see fit!
:)
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:iconcreaturegirl:
CreatureGirl Featured By Owner Jun 18, 2013
Ughhhh, I know what you mean. You try to give a client quality and they keep having you dumb it down so they can save money, or time, until it becomes a horrible, thing. It doesn't happen too often but sometimes I get a project that ends up like that as well but I think your example wins out on any of mine.
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:iconkaduflyer:
Kaduflyer Featured By Owner Jun 18, 2013  Professional Filmographer
Lol...well it's not a competition I enjoyed winning!!
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:iconbelpetr:
BelPetr Featured By Owner Jun 17, 2013
Wow! Fantastic work. Like it.
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